Borges / Bloch Iteration 1
This is the first iteration of my project turning the ideas presented in William Goldbloom Bloch’s “The Unimaginable Mathematics of Borges’ Library of Babel” into a interactive conceptual design piece for teaching mathematics, programming and other things.
Step 1: Get a high-level conceptual overview of the ideas -> Basically the Table of Contents:
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1 -> Combinatorics: Contemplating Variations of the 23 Letters
2 -> Information Theory: Cataloging the Collection
3 -> Real Analysis: The Book of Sand
4 -> Topology and Cosmology: The Universe (Which Others Call the Library)
5 -> Geometry and Graph Theory: Ambiguity and Access
6 -> More Combinatorics: Disorderings into Order
7 -> A Homomorphism: Structure into Meaning
8 -> Critical Points
9 -> Openings
After browsing through these chapters, I determined that the next step is to
focus on the “Information Theory” chapter.
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